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		<identifier>8JMKD3MGPBW34M/3D6UMDS</identifier>
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		<isbn>978-85-7669-271-3</isbn>
		<citationkey>CorrêaLimaMeirCarv:1993:AcRaTr</citationkey>
		<title>Aceleração de Ray Tracing via heterogeneidade</title>
		<format>Impresso, On-line.</format>
		<year>1993</year>
		<numberoffiles>1</numberoffiles>
		<size>6478 KiB</size>
		<author>Corrêa, Wagner Toledo,</author>
		<author>Lima, Maurício Antônio de Castro,</author>
		<author>Meira Junior, Wagner,</author>
		<author>Carvalho, Márcio Luiz Bunte de,</author>
		<affiliation>Departamento de Ciência da Computação da Universidade Federal de Minas Gerais (UFMG)</affiliation>
		<affiliation>Departamento de Ciência da Computação da Universidade Federal de Minas Gerais (UFMG)</affiliation>
		<affiliation>Departamento de Ciência da Computação da Universidade Federal de Minas Gerais (UFMG)</affiliation>
		<affiliation>Departamento de Ciência da Computação da Universidade Federal de Minas Gerais (UFMG)</affiliation>
		<editor>Figueiredo, Luiz Henrique de,</editor>
		<editor>Gomes, Jonas de Miranda,</editor>
		<e-mailaddress>cintiagraziele.silva@gmail.com</e-mailaddress>
		<conferencename>Simpósio Brasileiro de Computação Gráfica e Processamento de Imagens, 6 (SIBGRAPI)</conferencename>
		<conferencelocation>Recife, PE, Brazil</conferencelocation>
		<date>19-22 Oct. 1993</date>
		<publisher>Sociedade Brasileira de Computação</publisher>
		<publisheraddress>Porto Alegre</publisheraddress>
		<volume>1</volume>
		<pages>1-8</pages>
		<booktitle>Anais</booktitle>
		<tertiarytype>Artigo</tertiarytype>
		<transferableflag>1</transferableflag>
		<keywords>ray tracing, técnicas de aceleração.</keywords>
		<abstract>Ray tracing is a simple but powerful image synthesis technique known to produce realistic images but at a high computational cost and therefore with long computing execution times. Several acceleration techniques have already been devised to minimize this drawback. This work presents two acceleration techniques which take advantage over the inherent parallelism of ray tracing. The first technique uses a MIMD machine and the second one uses an heterogeneous parallel system consisting of a MIMD and a SIMD machine. The aim of this work is to prove that heterogeneity makes the second more efficient than the first. The results show that the heterogeneous technique produces good savings in computing execution times in comparison to the homogeneous one.</abstract>
		<type>Rendering</type>
		<language>pt</language>
		<targetfile>1 Aceleração de ray tracing via heterogeneidade.pdf</targetfile>
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